- May 11, 2017
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This update is a perfect example of what is going wrong with AWAM:So guys, allow me to divert the discussion to a different direction for a bit, as im also a big awam fan. With one question:
1. How can we, the community, help L&P to develop the game at an efficient pace, lets say... reach 1 update/2 months?
To be honest, I feel like money isnt enough, he already reached all goals. So what else can we do? Which one of us works in translations? Which one of us can get a rendering factory to fasten that process for him? Like for real...
Same question for L&P, how more can we help?
I dont want to give any story directions, everything is great as it is, as long as the story does move forward. So...
How can we help? How does L&P wishes to be helped?
Ya, it would be way better not to put a lot of characters all the time and cannot develop it, should keep mostly in the core chars and the others just passin by without greater effects or routes. Should be, aiden (cos it need to be), sam, dylan, the daughter and the friend and her sister. The rest just composing the scenesThis update is a perfect example of what is going wrong with AWAM:
[Way too many side stories]
This update no longer feels like a coherent story, but rather a bunch of completely unrelated events. Especially the side jobs are avoidable and only delay the progress. In this stories there is no connection to Sophia's family or other relatives. This events allone are about 2 Month wasted development time.
[Way too many characters]
I have no idea why L&P decided to introduce a completely new group of characters for Aiden's task. Why L&P moved this events out of the already established school setting just to create a 2nd school setting situation with even more students? Here it is difficult to estimate what the waste of time was, but the new room, and the new characters certainly do not fall from the sky.
[Unnecessary repetitions]
I don't know if you've noticed, but L&P tends to repeat the same situations endlessly in a different configuration. Aiden's task was like a mix of the fashion show and the sauna event. How many times does L&P want to ask whether Sophia would like to show her breasts or remain shy? The task has been over for a long time and all the effort of this event has not brought any progress in the story.
Also the Dylan's event was a combination of two steps already taken. We had the massages, the sports event in front of the hobos and Dylan has already groped Sophia's ass. All this effort with almost no progress.
[Unnecessary transitions and complications]
Not as important as the other points, but a waste of time in the long run are the unnecessary transitions. One example in this update was the motorcycle ride. There are only 27 images but still without any progress to the storie.
I also think L&P attempts in animations and mini games are a total waste of time. He is just bad at that and it adds nothing to the game.
Ultimately, I don't think it's about the community doing the L&P job. L&P simply needs to learn to tell its story more effectively. He needs better project management experience. It's a real shame that he's so stubborn on this point, because otherwise his work show talent.
One i started recently was "bone tales". It keep simple, same chars to develop. After a while introduced a new char. Some chars kinda pass by and have a small side story only to advance main story nothing elaborated. Was same with "max's life" and "big brother" they didnt put a LOT of new chars to mess up the storyThis update is a perfect example of what is going wrong with AWAM:
[Way too many side stories]
This update no longer feels like a coherent story, but rather a bunch of completely unrelated events. Especially the side jobs are avoidable and only delay the progress. In this stories there is no connection to Sophia's family or other relatives. This events allone are about 2 Month wasted development time.
[Way too many characters]
I have no idea why L&P decided to introduce a completely new group of characters for Aiden's task. Why L&P moved this events out of the already established school setting just to create a 2nd school setting situation with even more students? Here it is difficult to estimate what the waste of time was, but the new room, and the new characters certainly do not fall from the sky.
[Unnecessary repetitions]
I don't know if you've noticed, but L&P tends to repeat the same situations endlessly in a different configuration. Aiden's task was like a mix of the fashion show and the sauna event. How many times does L&P want to ask whether Sophia would like to show her breasts or remain shy? The task has been over for a long time and all the effort of this event has not brought any progress in the story.
Also the Dylan's event was a combination of two steps already taken. We had the massages, the sports event in front of the hobos and Dylan has already groped Sophia's ass. All this effort with almost no progress.
[Unnecessary transitions and complications]
Not as important as the other points, but a waste of time in the long run are the unnecessary transitions. One example in this update was the motorcycle ride. There are only 27 images but still without any progress to the storie.
I also think L&P attempts in animations and mini games are a total waste of time. He is just bad at that and it adds nothing to the game.
Ultimately, I don't think it's about the community doing the L&P job. L&P simply needs to learn to tell its story more effectively. He needs better project management experience. It's a real shame that he's so stubborn on this point, because otherwise his work show talent.
For me, all your points are void.This update is a perfect example of what is going wrong with AWAM:
[Way too many side stories]
This update no longer feels like a coherent story, but rather a bunch of completely unrelated events. Especially the side jobs are avoidable and only delay the progress. In this stories there is no connection to Sophia's family or other relatives. This events allone are about 2 Month wasted development time.
[Way too many characters]
I have no idea why L&P decided to introduce a completely new group of characters for Aiden's task. Why L&P moved this events out of the already established school setting just to create a 2nd school setting situation with even more students? Here it is difficult to estimate what the waste of time was, but the new room, and the new characters certainly do not fall from the sky.
[Unnecessary repetitions]
I don't know if you've noticed, but L&P tends to repeat the same situations endlessly in a different configuration. Aiden's task was like a mix of the fashion show and the sauna event. How many times does L&P want to ask whether Sophia would like to show her breasts or remain shy? The task has been over for a long time and all the effort of this event has not brought any progress in the story.
Also the Dylan's event was a combination of two steps already taken. We had the massages, the sports event in front of the hobos and Dylan has already groped Sophia's ass. All this effort with almost no progress.
[Unnecessary transitions and complications]
Not as important as the other points, but a waste of time in the long run are the unnecessary transitions. One example in this update was the motorcycle ride. There are only 27 images but still without any progress to the storie.
I also think L&P attempts in animations and mini games are a total waste of time. He is just bad at that and it adds nothing to the game.
Ultimately, I don't think it's about the community doing the L&P job. L&P simply needs to learn to tell its story more effectively. He needs better project management experience. It's a real shame that he's so stubborn on this point, because otherwise his work show talent.
0.135 (Milking players)Anyone knows the content of next update?
yes in 6 months there will be 5 new renders with different zoom levels off itAnyone knows the content of next update?
For me, all your points are void.
I like it as it is and I dont want a change in his way of storytelling.
Well, a HUGE portion of the backlash is the fact that no matter what route you take, or option you pick, the result is "nothing changes".I don't understand the backlash, really. This game is amazing, and this update was GREAT. People have weird expectations... if too much is shown, interest is lost. The slow buildup IS THE DOPE. That's what makes scenes arousing.
But it's those extra characters that are helping Sophia change. It's multi-layered for a reason.Ya, it would be way better not to put a lot of characters all the time and cannot develop it, should keep mostly in the core chars and the others just passin by without greater effects or routes. Should be, aiden (cos it need to be), sam, dylan, the daughter and the friend and her sister. The rest just composing the scenes