Alley_Cat

Devoted Member
Jul 20, 2019
9,071
17,665
Hi Bane71, the fanfic is quite long and you're right, I haven't read it, I didn't even know if its existence. If you have a doc version of the whole thing I'd be happy to find some time to read through it, clicking through the various links in reverse order is less attractive to me.
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I'm not so seriously interested in fan story, sorry, there is no other way to read it just how to go back to the beginning with the links.

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To be honest, I don't understand much of anything about mining bitcoins, except that it's a huge capital investment to build a computer that can make it worth while. If you can get up and running with enough capacity then it can pay off, that's pretty clear.
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I have been mining cryptocurrency for many years, so I can confirm that this is indeed a troublesome business. Firstly, the equipment for mining is very expensive, and the second costly component of this business is the monthly expenses for electrical energy. Despite this, bitcoin mining is still a profitable business, since the demand for bitcoin is very high.

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Bane71, this is a self-proclaimed multi-level marketing scheme. Multi-level-marketing is a market tested wording for pyramid scheme. How this is listed as a not-for-profit is quite beyond me. They rely on an ever increasing number of "donors" (subscribers? required fees? the system puts bitcoin directly in your wallet but also is able to withdraw and make payments directly from your bitcoin wallet? You have to grant them that permission? say that again slowly, please?) from which they skim than finding and distributing bitcoins to its members.

If it's really a long-term wealth building platform then why are their admins also the owners and admins for BitDonix, an earlier and almost identical set up that has seen its "donor" base growth rate slowing down?

Some recommended reading:



Ultimately, this looks like a very traditional and unoriginal get-rich-quick scam in structure, with the allure of bitcoin and easy money as bait. If it works for you, great, it's a free world, do as you please, but but this is a hard no for me.
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Your no, my friend, is not hard at all! This world is certainly not free at all, unfortunately, but still, thank God, we still have the opportunity to make our choice on many issues.

Very often people do not understand each other, even when they communicate in the same language, let alone the fact that it is difficult to find mutual understanding for people from different countries, different cultures, and so on. Everything that you wrote above does not apply at all to .
I personally know the creators of this project and did not give anyone access to my bitcoin wallet.
But it doesn't matter, I understand that you are not interested in this.

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I completely agree, there is no way Dylan will be able to make a dent in what looks like hundreds of thousands of dollars of debt, which is due in a matter of weeks. Other than eavesdropping or a careless off-hand remark I don't see how Dylan or Ellie would ever find out. I can't think of a compelling reason why Sophia or Liam would burden their kids with this info.

I genuinely think the debt is a bizarre storyline to have in this particular visual novel. Losing the house? Yeah, it does happen to people in real life, but in the context of this game that's going nuclear when it isn't necessary. Not only that, it's unoriginal and subverts Sophia's agency and is writing ones-self into a corner, one you can't get out of without introducing even more fantastical story elements (the rich brother in law can bail us out? teasing the don's brother will help? lame).

I think the FW route (if we consider it a direct opposite of the GW route) would be better served by Sophia getting fed up with Liam's lying about his trips to the casino and the amount of money he's losing. Maybe they have to give up their fancy cars and downgrade to mid-range domestic models, cut back on some extravagances and luxuries (fewer nights out, cheaper wine and liquor, cancel Liam's extended cable TV subscription, change to a more economical family cellular plan). Of course, this is all boring and banal, right? A bit too realistic, perhaps?;)

Conversely, the GW route would be better served by Sophia investing in Liam's treatment for his addiction, getting the kids involved (though that probably doesn't work if they are just tenants) being supportive and bringing him back into the family unit as a fully engaged parent and spouse.
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I suppose it was in vain that the L&P stated its desire to create a game with a realistic storyline. Probably, if he had not done this, we would not have been so demanding on the plot.
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I think what is deemed "realistic" really depends on our personal experience. When I was around 18, most of the girls I knew if not actively bisexual, were at least bi-curious. That I've met women who have crushes on their female relatives, means I find that far more realistic than likely many female players of this game. Hence my tendency to play lesbian routes. But that was 20 odd years ago. Things have likely changed by then.

That I've studied enough biology to know the dangers of consanguinity and the diseases it causes, makes even the existence of the Dylan route completely unrealistic, hence part of the reason I don't play it.

And that I've done enough Community Service work to know that both the side jobs are just dumb, means I'm far more critical of the side jobs than someone that doesn't have the years of experience that I do.

But then that's part of my criticism of L&P in general. If he wasn't so insistent on his particular plot, he'd be able to modify his storyline to new or more available information.
 

JoshuaTree89

Newbie
Apr 7, 2020
20
53
Forgive me if this was discussed to death ~20 pages ago, but with the last update, a truly AWFUL save system was implemented, where not only did you have the option to name saves, but you have to. Look: When I'm saving a game, I rarely feel the need to type some bs description in there, and forcing me to is just bad UI.

... Long story less long, anyone know a way on the user end, to disable that? Or have people complained to L&P about it? (I've stopped my Patreon funding for a bit until more money comes my way)
 

GingerSweetGirl

Engaged Member
Aug 23, 2020
2,550
12,288
Forgive me if this was discussed to death ~20 pages ago, but with the last update, a truly AWFUL save system was implemented, where not only did you have the option to name saves, but you have to. Look: When I'm saving a game, I rarely feel the need to type some bs description in there, and forcing me to is just bad UI.

... Long story less long, anyone know a way on the user end, to disable that? Or have people complained to L&P about it? (I've stopped my Patreon funding for a bit until more money comes my way)
Any fix would probably take longer than just mashing keys to give the save a name. I'll agree with you that it was a little more cumbersome than I expected, so maybe L&P will fix it, but I'm surprised it bothered someone. I don't think this has been brought up at all, so congrats on getting something unique.
 

Alley_Cat

Devoted Member
Jul 20, 2019
9,071
17,665
Forgive me if this was discussed to death ~20 pages ago, but with the last update, a truly AWFUL save system was implemented, where not only did you have the option to name saves, but you have to. Look: When I'm saving a game, I rarely feel the need to type some bs description in there, and forcing me to is just bad UI.

... Long story less long, anyone know a way on the user end, to disable that? Or have people complained to L&P about it? (I've stopped my Patreon funding for a bit until more money comes my way)
Hasn't been discussed to death, since there are only been really me (and those that are only interested in say, the lesbian route) that only play a single route, enough to make changing the code worth it. Most people play many, if not all routes.

That said, if I get enough interest, like I did for the "Lesbian Walkthrough", I might do it anyway.

But players like me or particularly KillJoys are likely to make saves of particular routes available when updates get released, so best to check in around update release. Is likely your best bet.
Just thought id pop in and ask... does anyone other than the husband fuck the MC yet?
Unlikely for around a decade. Seriously, if that's all you're after, come back in around 2031.
 
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JoshuaTree89

Newbie
Apr 7, 2020
20
53
Any fix would probably take longer than just mashing keys to give the save a name. I'll agree with you that it was a little more cumbersome than I expected, so maybe L&P will fix it, but I'm surprised it bothered someone. I don't think this has been brought up at all, so congrats on getting something unique.
It's interesting. I'd played games where the option to name saves came up, but right-clicking would just make the game shrug and save it as an unnamed save. This is the first game that makes you do the button mash, that I've seen, which I think is why it irritates me. Ah well, it's a small annoyance. But it's an annoyance.
 

JoshuaTree89

Newbie
Apr 7, 2020
20
53
Hasn't been discussed to death, since there are only been really me (and those that are only interested in say, the lesbian route) that only play a single route, enough to make changing the code worth it. Most people play many, if not all routes.

That said, if I get enough interest, like I did for the "Lesbian Walkthrough", I might do it anyway.

But players like me or particularly KillJoys are likely to make saves of particular routes available when updates get released, so best to check in around update release. Is likely your best bet.
Ha! Yeah I don't do many branchings myself in this game, so naming my saves is a bit superfluous.
 
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Dr.SigmundFap

Engaged Member
Apr 23, 2017
2,445
19,478
It's interesting. I'd played games where the option to name saves came up, but right-clicking would just make the game shrug and save it as an unnamed save. This is the first game that makes you do the button mash, that I've seen, which I think is why it irritates me. Ah well, it's a small annoyance. But it's an annoyance.
Usually, people complain about the amount of time it takes for an update or the amount of render he uses/creates to tell a scene. This is the first time I have seen someone complain about the save feature. :unsure:
 

JoshuaTree89

Newbie
Apr 7, 2020
20
53
Usually, people complain about the amount of time it takes for an update or the amount of render he uses/creates to tell a scene. This is the first time I have seen someone complain about the save feature. :unsure:
Well, this one is the one that boggles me! I mean, L&P has a long process; if I want to complain about that, well... maybe I've got to adjust my expectations a smidge. (Not to say I don't want more frequent updates but it is what it is) This particular thing just nagged me because the game never required a save-name before, then implemented it with this most recent update, taking a (small, sure but real) step down in user interface. It just seemed like a case of "it wasn't broke, why'd he 'fix' it?"
 
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Alley_Cat

Devoted Member
Jul 20, 2019
9,071
17,665
Usually, people complain about the amount of time it takes for an update or the amount of render he uses/creates to tell a scene. This is the first time I have seen someone complain about the save feature. :unsure:
Since there is only one update that even has the option to name saves, that may be a little unfair. Players like me that only play a single route, maybe two (if we want to include Liam having sex with Sophia on playable day 18, or say an Alyssa save and an Ellie/Julia save), have no reason really to have to need to name saves.

So it's entirely reasonable for some players that it's never been necessary to have named saves, be at a loss when they suddenly need to. Not everyone pays enough attention to know what is coming in an update, that's just accepted.
 
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Alley_Cat

Devoted Member
Jul 20, 2019
9,071
17,665
I don't think you necessarily need to type in something. I checked it on Android atleast, I haven't checked this for the PC. You can just press "ok" without writing anything and the save will be made.

Unlike you though I like the naming feature a lot. Previously it was really difficult to remember which choices I made for which save and so would have to restart again. It's a problem for someone with multiple saves. I have like 20+, so remembering which choices I made after 4-5 months is next to impossible.
I find "Save 1", "Save 2" etc works for my purposes if you don't need the naming feature. Easy enough to type in even on Android without a keyboard
 

Alley_Cat

Devoted Member
Jul 20, 2019
9,071
17,665
The thing is I forget all the choices I made. After Save 1 and save 2 and say I follow this trend uptil save 20, would be impossible to remember. The bigger choices are reflected clearly ( like choosing Alyssa or Ellie on day 18 ) but not the smaller ones. Now for future updates I am not able to progress a particular path I choose because I forgot the what choices each save has.
Of course it depends on how many routes you have. The point I was trying to make is that when you're someone like me that only plays one route, I can name my saves something vague like "Save 1", because I know that's my canon route up to the latest I've played.

Everything from "Save 2" onwards are only ever temporary saves if I'm not sure if I've made the right decision just after an update release.

The only reason I have for creating a "Save 2" onwards will be if I want to experiment with mixing the lesbian route with Sophia having sex with Liam, which would really just be for experiment anyway, not anything I'd recommend in a walkthrough.

But if you're someone like Mamonetti and you're creating your own walkthrough, I can see the point in multiple saves. So will need the different saves for the different choices. For his you really only need the Antonio path anyway, which still reduces to one.

Otherwise, all you're really going to need is at most a GW save, an Alyssa save, and an Ellie/Julia save. Should pretty much cover everything. At least for the next couple of years until the next milestone of playable day 16 when things change.
 
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